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Дмитрий Спицын - соматика, массаж, социальные танцы, электромобили, программирование

Вэрсыя Faction Warships ад няд, 26/07/2009 - 10:45

Picture/
Name
Alu/
Gas/
Pop
Shield/
Armor/
Dura
Stab Hit/
Dodge
Slots/
Storage
Fly fime/
Create time
Move/
Fly cost
Work number Tech Required
Titan Depot Ship-Villomis Warship
Titan Depot Ship-Villomis
1040/
570/
326
0/
0/
2360
155% -999%/
0%
21/
3500
0:46:48/
0:09:54
0/
(6:0)
1000 Depot Ship-Villomis;and;Assault Craft Theory Lv5; Cruiser Theory Lv5; Battleship Theory Lv5; At least one of them should be mastered!
Bolencia Warship Warship
Bolencia Warship
1220/
451/
165
200/
200/
1800
145% 5%/
0%
21/
400
0:46:48/
0:10:12
0/
(10:5)
1000 Bolencia Warship;and; Assault Craft Theory Lv6; Cruiser Theory Lv6; Battleship Theory Lv6;At least one of them should be mastered!
Command Ship-Abyss Warship
Command Ship-Abyss
12400/
2330/
1088
0/
0/
10800
1.55 -5%/
-5%
46/
1100
0:54:00/
1:04:12
0/
(25:10)
800 Command Ship-Abyss;and;Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered!
Quick Reaction Lurker-A1 Warship
Quick Reaction Lurker-A1
365/
210/
90
100/
50/
1300
125% 5%/
10%
13/
50
0:42:18/
0:08:00
1/
(4:2)
1100 Quick Reaction Lurker-A1; and;Assault Craft Theory Lv3; Cruiser Theory Lv3; Battleship Theory Lv3; At least one of them should be mastered!
Sentinel Command Ship-Dark Dragon Warship
Sentinel Command Ship-Dark Dragon
533/
345/
270
25/
1/
2009
500% 0%/
15%
21/
220
0:37:56/
0:12:00
1/
(8:8)
1000 Dark Dragon;and; Assault Craft Theory Lv5; Cruiser Theory Lv5; Battleship Theory Lv5;At least one of them should be mastered!
Alliance Admiral Warship
Alliance Admiral
1824/
2230/
1562
100/
900/
6000
160% -999%/
0%
35/
1500
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+800 Armor. Reduces enemy’s critical strike chance by 20%.
Fast Assault Warship
Fast Assault
4211/
2133/
832
100/
100/
6000
160% 0%/
0%
35/
0
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+11% ship-based weapon damage. +15% critical strike chance.
Honorable Warship
Honorable
1824/
2230/
1562
100/
100/
6800
460% -999%/
0%
35/
1500
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+300% Stability. +800 Durability.
Victorious Warship
Victorious
4211/
2133/
832
100/
100/
6000
160% 0%/
0%
35/
0
0:44:00/
0:34:25
3/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+17% Directional weapon damage. Initially comes equipped with 3 engines.
Nihelbet Warship
Nihelbet
1824/
2230/
1562
100/
100/
6000
160% -999%/
25%
37/
1500
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+25% Dodge Chance Modified. +2 Installation Slots.
Warlord Warship
Warlord
4211/
2133/
832
100/
100/
6000
160% 22%/
0%
35/
0
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+22% Hit Chance Modified. +14% Missile damage.
Command Ship-Helmis Warship
Command Ship-Helmis
1824/
2230/
1562
100/
100/
6000
160% -999%/
0%
35/
4000
0:38:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+Flight speed. +2500 Storage. Unaffected by lateral and rear attacks.
Reinforcement-Lightning Warship
Reinforcement-Lightning
4211/
2133/
832
100/
100/
6000
160% 0%/
0%
35/
0
0:38:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+Flight speed. +15% damage for lateral attacks and rear attacks.
Daybreak Warship
Daybreak
1824/
2230/
1562
900/
100/
6000
160% -999%/
0%
35/
1500
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+800 Shield. Reduces damage taken by 10%.
Last Stand Warship
Last Stand
4211/
2133/
832
100/
100/
6000
160% 0%/
0%
35/
0
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
+10% attack power. +20% Ballistic weapon damage.
Shadow Guardian Warship
Shadow Guardian
1824/
2230/
1562
100/
100/
6000
160% -999%/
0%
35/
1500
0:44:00/
0:34:25
0/
(20:10)
1000 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
Able to turn invisible. +15% air defense. +20% reflective modules effect.
Dark Moon Warship
Dark Moon
4211/
2133/
832
100/
100/
6000
160% 0%/
0%
35/
0
0:44:00/
0:34:25
0/
(20:10)
1100 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered.
Able to turn invisible. In contrast to other hulls of the same type, 10% more modules will work and 10% more ships will be made invisible.
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