Версия Faction Warships от вс, 26/07/2009 - 10:45
Прислано digger в вс, 26/07/2009 - 10:45
в категориях:
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Titan Depot Ship-Villomis |
1040/ 570/ 326 |
0/ 0/ 2360 |
155% | -999%/ 0% |
21/ 3500 |
0:46:48/ 0:09:54 |
0/ (6:0) |
1000 | Depot Ship-Villomis;and;Assault Craft Theory Lv5; Cruiser Theory Lv5; Battleship Theory Lv5; At least one of them should be mastered! |
Bolencia Warship |
1220/ 451/ 165 |
200/ 200/ 1800 |
145% | 5%/ 0% |
21/ 400 |
0:46:48/ 0:10:12 |
0/ (10:5) |
1000 | Bolencia Warship;and; Assault Craft Theory Lv6; Cruiser Theory Lv6; Battleship Theory Lv6;At least one of them should be mastered! |
Command Ship-Abyss |
12400/ 2330/ 1088 |
0/ 0/ 10800 |
1.55 | -5%/ -5% |
46/ 1100 |
0:54:00/ 1:04:12 |
0/ (25:10) |
800 | Command Ship-Abyss;and;Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered! |
Quick Reaction Lurker-A1 |
365/ 210/ 90 |
100/ 50/ 1300 |
125% | 5%/ 10% |
13/ 50 |
0:42:18/ 0:08:00 |
1/ (4:2) |
1100 | Quick Reaction Lurker-A1; and;Assault Craft Theory Lv3; Cruiser Theory Lv3; Battleship Theory Lv3; At least one of them should be mastered! |
Sentinel Command Ship-Dark Dragon |
533/ 345/ 270 |
25/ 1/ 2009 |
500% | 0%/ 15% |
21/ 220 |
0:37:56/ 0:12:00 |
1/ (8:8) |
1000 | Dark Dragon;and; Assault Craft Theory Lv5; Cruiser Theory Lv5; Battleship Theory Lv5;At least one of them should be mastered! |
Alliance Admiral |
1824/ 2230/ 1562 |
100/ 900/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +800 Armor. Reduces enemy’s critical strike chance by 20%. | |||||||||
Fast Assault |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +11% ship-based weapon damage. +15% critical strike chance. | |||||||||
Honorable |
1824/ 2230/ 1562 |
100/ 100/ 6800 |
460% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +300% Stability. +800 Durability. | |||||||||
Victorious |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
3/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +17% Directional weapon damage. Initially comes equipped with 3 engines. | |||||||||
Nihelbet |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 25% |
37/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +25% Dodge Chance Modified. +2 Installation Slots. | |||||||||
Warlord |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 22%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +22% Hit Chance Modified. +14% Missile damage. | |||||||||
Command Ship-Helmis |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 0% |
35/ 4000 |
0:38:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +Flight speed. +2500 Storage. Unaffected by lateral and rear attacks. | |||||||||
Reinforcement-Lightning |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:38:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +Flight speed. +15% damage for lateral attacks and rear attacks. | |||||||||
Daybreak |
1824/ 2230/ 1562 |
900/ 100/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +800 Shield. Reduces damage taken by 10%. | |||||||||
Last Stand |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +10% attack power. +20% Ballistic weapon damage. | |||||||||
Shadow Guardian |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| Able to turn invisible. +15% air defense. +20% reflective modules effect. | |||||||||
Dark Moon |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1100 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| Able to turn invisible. In contrast to other hulls of the same type, 10% more modules will work and 10% more ships will be made invisible. | |||||||||
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