This paragraph contain information about warships hulls in Galaxy Online.
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| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Supporter-Wikes |
110/ 150/ 8 |
0/ 0/ 300 |
110% | 0%/ 10% |
4/ 10 |
0:49:57/ 0:04:30 |
1/ (2:1) |
1100 | Assault Craft Theory Lv1 |
Air Wanderer |
165/ 240/ 10 |
0/ 0/ 450 |
110% | 10%/ 5% |
6/ 20 |
0:48:36/ 0:05:18 |
1/ (3:1) |
1100 | Assault Craft Theory Lv2 |
Motor Warship-Condor |
178/ 225/ 11 |
0/ 0/ 490 |
115% | 0%/ 12% |
6/ 20 |
0:49:03/ 0:04:54 |
1/ (3:1) |
1100 | Assault Craft Theory Lv2 |
Patrol Ship-ADA |
230/ 310/ 14 |
0/ 0/ 700 |
115% | 12%/ 5% |
8/ 30 |
0:46:48/ 0:05:54 |
1/ (4:1) |
1100 | Assault Craft Theory Lv3 |
R-Heartless A |
245/ 285/ 15 |
0/ 0/ 650 |
115% | 3%/ 12% |
9/ 30 |
0:45:54/ 0:06:27 |
1/ (4:1) |
1100 | Assault Craft Theory Lv3 |
Freighter-Amy |
235/ 400/ 20 |
0/ 0/ 700 |
115% | -999%/ 9% |
9/ 600 |
0:40:30/ 0:05:30 |
1/ (2:1) |
1100 | Assault Craft Theory Lv3; Industrial Theory Lv5 |
Landing Ship-Earl |
303/ 392/ 18 |
0/ 0/ 950 |
115% | 12%/ 7% |
12/ 40 |
0:45:00/ 0:06:27 |
1/ (5:2) |
1100 | Assault Craft Theory Lv4 |
Gobbler-Red Wolf |
342/ 380/ 19 |
0/ 0/ 880 |
115% | 6%/ 14% |
13/ 40 |
0:44:24/ 0:06:36 |
1/ (6:2) |
1100 | Assault Craft Theory Lv4 |
Space Hunter |
370/ 480/ 24 |
0/ 0/ 1175 |
115% | 14%/ 7% |
15/ 50 |
0:43:48/ 0:07:00 |
1/ (7:2) |
1100 | Assault Craft Theory Lv5 |
Reward Hunter-Dune |
391/ 462/ 25 |
0/ 0/ 1100 |
115% | 6%/ 16% |
16/ 50 |
0:43:21/ 0:07:33 |
1/ (8:2) |
1100 | Assault Craft Theory Lv5 |
Noah's Ark |
525/ 350/ 55 |
0/ 200/ 1250 |
130% | 0%/ 0% |
15/ 70 |
0:42:45/ 0:08:06 |
1/ (10:4) |
1100 | Assault Craft Theory Lv5; Armor Tech Lv6 |
Auto Frigate-Dic |
440/ 555/ 30 |
0/ 0/ 1300 |
115% | 14%/ 9% |
18/ 70 |
0:41:24/ 0:08:48 |
1/ (9:3) |
1100 | Assault Craft Theory Lv6 |
Patrol Ship-Prometheus |
468/ 538/ 32 |
0/ 0/ 1250 |
115% | 9%/ 16% |
19/ 70 |
0:40:57/ 0:09:00 |
1/ (9:3) |
1100 | Assault Craft Theory Lv6 |
Space Hunter [Modified] |
520/ 575/ 42 |
0/ 0/ 1380 |
115% | 16%/ 9% |
20/ 80 |
0:40:30/ 0:09:39 |
1/ (9:4) |
1100 | Assault Craft Theory Lv7 |
The Nightmare |
580/ 620/ 60 |
350/ 0/ 1200 |
120% | 18%/ 10% |
20/ 90 |
0:42:45/ 0:08:06 |
1/ (8:3) |
1100 | Assault Craft Theory Lv7; Energy Shield Tech Lv10 |
Assault Craft-Hawk |
580/ 666/ 58 |
0/ 0/ 1500 |
115% | 16%/ 11% |
21/ 90 |
0:38:06/ 0:09:30 |
1/ (10:4) |
1100 | Assault Craft Theory Lv8 |
The Rambler |
615/ 640/ 61 |
0/ 0/ 1500 |
115% | 9%/ 18% |
21/ 90 |
0:38:42/ 0:10:18 |
1/ (11:4) |
1100 | Assault Craft Theory Lv8 |
Hamdar |
685/ 732/ 65 |
0/ 0/ 1600 |
125% | 18%/ 9% |
22/ 100 |
0:37:11/ 0:11:06 |
1/ (11:5) |
1100 | Assault Craft Theory Lv9 |
Heelager-R |
695/ 750/ 66 |
0/ 0/ 1650 |
125% | 11%/ 11% |
22/ 120 |
0:37:20/ 0:11:18 |
2/ (11:4) |
1100 | Assault Craft Theory Lv9; Dynamics Lv10 |
Skywolf |
720/ 800/ 70 |
50/ 50/ 1690 |
135% | 20%/ 20% |
22/ 150 |
0:37:48/ 0:11:24 |
1/ (11:6) |
1100 | Assault Craft Theory Lv9; Electronics Lv20 |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Predator |
135/ 40/ 30 |
0/ 0/ 200 |
110% | 20%/ 0% |
5/ 0 |
0:54:00/ 0:06:12 |
0/ (3:1) |
1100 | Null |
Angel |
230/ 38/ 19 |
0/ 0/ 250 |
110% | 0%/ 0% |
5/ 0 |
0:54:00/ 0:05:54 |
0/ (3:1) |
1100 | Null |
Firefox |
70/ 46/ 23 |
0/ 0/ 100 |
110% | 10%/ 10% |
4/ 0 |
0:54:00/ 0:05:36 |
0/ (0:0) |
1100 | Null |
Dawnstar |
255/ 100/ 45 |
0/ 0/ 350 |
110% | 0%/ -10% |
6/ 0 |
0:54:00/ 0:07:33 |
0/ (4:2) |
1100 | Null |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Estrella |
400/ 70/ 55 |
0/ 50/ 700 |
145% | 0%/ -5% |
7/ 100 |
0:54:00/ 0:10:06 |
0/ (4:2) |
900 | Battleship Theory Lv1 |
Destroyer-RV766 |
564/ 115/ 50 |
0/ 0/ 1100 |
145% | 0%/ -8% |
10/ 200 |
0:54:00/ 0:10:39 |
0/ (4:3) |
900 | Battleship Theory Lv2 |
Battleship-Tiaz |
582/ 75/ 73 |
0/ 100/ 950 |
145% | -5%/ -5% |
9/ 200 |
0:54:00/ 0:11:12 |
0/ (5:3) |
900 | Battleship Theory Lv2 |
Samael-A |
785/ 85/ 82 |
0/ 150/ 1200 |
145% | -8%/ -3% |
12/ 300 |
0:54:00/ 0:12:03 |
0/ (6:3) |
900 | Battleship Theory Lv3 |
Heavy Interceptor-Juuka |
792/ 145/ 65 |
0/ 0/ 1500 |
145% | 0%/ -10% |
13/ 300 |
0:54:00/ 0:11:45 |
0/ (7:3) |
900 | Battleship Theory Lv3 |
Calamity-Swift Depot Ship |
850/ 150/ 70 |
0/ 150/ 900 |
145% | -999%/ -5% |
11/ 700 |
0:54:00/ 0:12:36 |
1/ (4:2) |
900 | Battleship Theory Lv 3; Industrial Theory Lv5 |
MY-17 Battleship |
980/ 95/ 92 |
0/ 200/ 1480 |
145% | -5%/ -5% |
16/ 400 |
0:54:00/ 0:12:54 |
0/ (8:4) |
900 | Battleship Theory Lv4 |
Cerberus |
954/ 173/ 85 |
0/ 0/ 1750 |
145% | 0%/ -10% |
17/ 400 |
0:54:00/ 0:13:18 |
0/ (10:5) |
900 | Battleship Theory Lv4 |
Imperial Admiral-Pason |
1250/ 125/ 118 |
0/ 250/ 1800 |
145% | 0%/ -5% |
19/ 500 |
0:54:00/ 0:13:36 |
0/ (11:6) |
900 | Battleship Theory Lv5 |
Atlas |
1180/ 215/ 98 |
0/ 0/ 2100 |
145% | -5%/ -10% |
20/ 500 |
0:54:00/ 0:13:51 |
0/ (10:5) |
900 | Battleship Theory Lv5 |
The Explorer |
888/ 334/ 225 |
250/ 100/ 1950 |
135% | -5%/ -8% |
19/ 550 |
0:54:00/ 0:13:36 |
0/ (12:6) |
900 | Battleship Theory Lv5; Energy Shield Tech Lv5 |
Infiltrator-Rahab |
1420/ 158/ 145 |
0/ 350/ 1910 |
145% | 0%/ -10% |
21/ 600 |
0:54:00/ 0:14:51 |
0/ (13:7) |
900 | Battleship Theory Lv6 |
Rayo-GT93 |
1375/ 245/ 105 |
0/ 0/ 2320 |
145% | -5%/ -10% |
22/ 600 |
0:54:00/ 0:15:00 |
0/ (14:7) |
900 | Battleship Theory Lv6 |
Battleship-Talisot |
1623/ 258/ 118 |
0/ 0/ 2580 |
145% | 0%/ -10% |
23/ 700 |
0:54:00/ 0:15:42 |
0/ (14:8) |
900 | Battleship Theory Lv7 |
The Calamity |
585/ 705/ 100 |
0/ 200/ 2000 |
135% | 5%/ 5% |
23/ 700 |
0:49:30/ 0:16:06 |
1/ (10:6) |
900 | Battleship Theory Lv7; Dynamics Lv7 |
The Heavenly Start |
1850/ 195/ 185 |
0/ 400/ 2320 |
145% | -3%/ -10% |
24/ 800 |
0:54:00/ 0:16:12 |
0/ (16:8) |
900 | Battleship Theory Lv8 |
Scura Zerg Matrix |
1799/ 275/ 144 |
0/ 0/ 2830 |
150% | 3%/ -10% |
24/ 800 |
0:54:00/ 0:17:00 |
0/ (18:9) |
900 | Battleship Theory Lv8 |
Maya Flagship-Palenque |
1919/ 322/ 140 |
0/ 0/ 3250 |
150% | 0%/ -5% |
25/ 900 |
0:54:00/ 0:17:15 |
0/ (20:11) |
900 | Battleship Theory Lv9 |
Bakran Command Ship-Suren |
2000/ 245/ 190 |
0/ 300/ 2830 |
150% | 0%/ -10% |
25/ 900 |
0:54:00/ 0:18:06 |
0/ (22:12) |
900 | Battleship Theory Lv9 |
Tiamat |
2250/ 250/ 185 |
0/ 600/ 2880 |
155% | -5%/ -10% |
26/ 1000 |
0:54:00/ 0:18:18 |
0/ (25:15) |
900 | Battleship Theory Lv9; Armor Tech Lv20 |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Energy Transport-K6 |
1960/ 1640/ 948 |
300/ 300/ 4500 |
160% | -999%/ 5% |
21/ 6000 |
0:46:58/ 0:18:14 |
2/ (9:16) |
1000 | Energy Transport-K6;and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered! |
Strategic Cruiser-WYZ |
3279/ 4659/ 1134 |
1000/ 200/ 7350 |
155% | 9%/ 6% |
34/ 2000 |
0:44:54/ 0:50:00 |
1/ (10:15) |
900 | Strategic Cruiser-WYZ; Allied Space Forces Flagship Lv1; Cruiser Theory Lv9; Warship Control Lv4 |
Electronic Frigate-Niya |
4126/ 3885/ 888 |
400/ 400/ 7150 |
150% | 5%/ 15% |
31/ 600 |
0:40:20/ 0:45:40 |
3/ (15:15) |
950 | Electronic Frigate-Niya; Allied Space Forces Flagship Lv1; Assault Craft Theory Lv9; Warship Control Lv4 |
Galactic Fortress-Libra |
2680/ 3699/ 2166 |
100/ 1300/ 7500 |
160% | 10%/ 0% |
35/ 3300 |
0:46:54/ 0:51:50 |
0/ (20:15) |
900 | Galactic Fortress-Libra; Allied Space Forces Flagship Lv1; Battleship Theory Lv9; Warship Control Lv4 |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
V-9907 |
160/ 115/ 60 |
25/ 0/ 500 |
125% | 0%/ 0% |
6/ 50 |
0:53:06/ 0:09:06 |
0/ (3:1) |
1000 | Cruiser Theory Lv1 |
Liberated Cruiser-Nyx |
202/ 160/ 70 |
70/ 0/ 700 |
125% | 5%/ 0% |
8/ 100 |
0:54:00/ 0:08:48 |
0/ (3:2) |
1000 | Cruiser Theory Lv2 |
Expat Gunboat |
250/ 136/ 85 |
50/ 0/ 650 |
125% | 0%/ 0% |
9/ 100 |
0:52:12/ 0:08:24 |
0/ (4:1) |
1000 | Cruiser Theory Lv2 |
Command Ship-Shine |
292/ 231/ 115 |
130/ 0/ 950 |
125% | 5%/ 0% |
10/ 150 |
0:53:06/ 0:08:48 |
0/ (5:2) |
1000 | Cruiser Theory Lv3 |
A.L-Terminator |
342/ 192/ 120 |
75/ 0/ 1030 |
125% | 0%/ -5% |
11/ 150 |
0:52:12/ 0:09:15 |
0/ (6:2) |
1000 | Cruiser Theory Lv3 |
Depot Ship-Tac |
400/ 250/ 125 |
150/ 0/ 650 |
125% | -999%/ 0% |
10/ 650 |
0:52:12/ 0:09:15 |
1/ (3:1) |
1000 | Cruiser Theory Lv3; Industrial Theory Lv5 |
Electronic Cruiser-Parke |
458/ 303/ 170 |
200/ 0/ 1100 |
125% | 5%/ 0% |
14/ 200 |
0:50:24/ 0:09:15 |
0/ (7:3) |
1000 | Cruiser Theory Lv4 |
Helena Auto Warship |
458/ 303/ 169 |
100/ 0/ 1250 |
125% | 0%/ -5% |
15/ 200 |
0:52:12/ 0:10:06 |
0/ (8:4) |
1000 | Cruiser Theory Lv4 |
R-Heartless B |
562/ 365/ 235 |
150/ 0/ 1380 |
125% | 0%/ 0% |
18/ 250 |
0:52:12/ 0:09:57 |
0/ (9:4) |
1000 | Cruiser Theory Lv5 |
Heavy Bomber-Urchin |
550/ 392/ 205 |
300/ 0/ 1200 |
125% | 5%/ 0% |
17/ 250 |
0:49:30/ 0:10:54 |
0/ (9:5) |
1000 | Cruiser Theory Lv5 |
The Shuttler |
456/ 582/ 85 |
200/ 0/ 1250 |
120% | 0%/ 0% |
17/ 275 |
0:46:21/ 0:09:15 |
1/ (8:3) |
1000 | Cruiser Theory Lv5; Dynamics Lv4 |
Heavy Patrol Ship-U8 |
601/ 480/ 255 |
400/ 0/ 1200 |
125% | 8%/ -3% |
20/ 300 |
0:50:24/ 0:11:45 |
0/ (10:5) |
1000 | Cruiser Theory Lv6 |
V-9976 |
658/ 442/ 240 |
200/ 0/ 1450 |
125% | 0%/ 0% |
21/ 300 |
0:50:24/ 0:12:12 |
0/ (12:6) |
1000 | Cruiser Theory Lv6 |
Swift Support Ship-Vernon |
675/ 495/ 283 |
500/ 0/ 1580 |
125% | 10%/ -8% |
22/ 350 |
0:49:30/ 0:12:36 |
0/ (13:7) |
1000 | Cruiser Theory Lv7 |
The Flyingfish |
1250/ 286/ 290 |
150/ 250/ 2000 |
135% | -5%/ -5% |
22/ 350 |
0:54:00/ 0:13:51 |
0/ (13:7) |
1000 | Cruiser Theory Lv7; Armor Tech Lv10 |
Ghosty Ship-Joyta |
690/ 553/ 300 |
600/ 0/ 1650 |
125% | 5%/ 1% |
23/ 400 |
0:49:30/ 0:14:18 |
0/ (15:8) |
1000 | Cruiser Theory Lv8 |
The Lurcher |
720/ 489/ 312 |
300/ 0/ 2000 |
125% | 0%/ 5% |
23/ 400 |
0:49:30/ 0:14:51 |
0/ (15:7) |
1000 | Cruiser Theory Lv8 |
Cruiser-Ross |
753/ 522/ 340 |
650/ 50/ 1800 |
125% | 0%/ 0% |
24/ 450 |
0:48:36/ 0:15:57 |
0/ (18:9) |
1000 | Cruiser Theory Lv9 |
Encratos |
800/ 530/ 384 |
300/ 50/ 2000 |
125% | 3%/ -2% |
25/ 450 |
0:49:30/ 0:15:57 |
0/ (17:8) |
1000 | Cruiser Theory Lv9 |
Command Ship-Holy Shield |
850/ 540/ 380 |
900/ 0/ 1700 |
135% | 5%/ 8% |
24/ 500 |
0:49:03/ 0:16:48 |
0/ (18:10) |
1000 | Cruiser Theory Lv9; Energy Shield Tech Lv20 |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Alliance Admiral |
1824/ 2230/ 1562 |
100/ 900/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +800 Armor. Reduces enemy’s critical strike chance by 20%. | |||||||||
Fast Assault |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +11% ship-based weapon damage. +15% critical strike chance. | |||||||||
Honorable |
1824/ 2230/ 1562 |
100/ 100/ 6800 |
460% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +300% Stability. +800 Durability. | |||||||||
Victorious |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
3/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +17% Directional weapon damage. Initially comes equipped with 3 engines. | |||||||||
Nihelbet |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 25% |
37/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +25% Dodge Chance Modified. +2 Installation Slots. | |||||||||
Warlord |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 22%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +22% Hit Chance Modified. +14% Missile damage. | |||||||||
Command Ship-Helmis |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 0% |
35/ 4000 |
0:38:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +Flight speed. +2500 Storage. Unaffected by lateral and rear attacks. | |||||||||
Reinforcement-Lightning |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:38:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +Flight speed. +15% damage for lateral attacks and rear attacks. | |||||||||
Daybreak |
1824/ 2230/ 1562 |
900/ 100/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +800 Shield. Reduces damage taken by 10%. | |||||||||
Last Stand |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| +10% attack power. +20% Ballistic weapon damage. | |||||||||
Shadow Guardian |
1824/ 2230/ 1562 |
100/ 100/ 6000 |
160% | -999%/ 0% |
35/ 1500 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1000 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| Able to turn invisible. +15% air defense. +20% reflective modules effect. | |||||||||
Dark Moon |
4211/ 2133/ 832 |
100/ 100/ 6000 |
160% | 0%/ 0% |
35/ 0 |
0:44:00/ 0:34:25 |
0/ (20:10) |
1100 | 2nd Gen Hull Study LV1; Warship Control LV4; and; Assault Craft Theory Lv9; Cruiser Theory Lv9; Battleship Theory Lv9; At least one of them should be mastered. |
| Able to turn invisible. In contrast to other hulls of the same type, 10% more modules will work and 10% more ships will be made invisible. | |||||||||
Command Flagship-Enigma |
6783/ 4325/ 4170 |
1100/ 600/ 10000 |
135% | 0%/ 0% |
42/ 2000 |
0:51:00/ 0:58:07 |
1/ (22:20) |
800 | Command Flagship-Enigma LV1;Command Ship-Abyss LV1;Warship Control Lv4;and;Assault Craft Theory Lv9;Cruiser Theory Lv9;Battleship Theory Lv9; At least one of them should be mastered. |
Command Ship-Brilliance |
4403/ 6027/ 3218 |
200/ 180/ 5000 |
110% | 15%/ 0% |
49/ 3000 |
0:38:00/ 0:24:08 |
4/ (25:10) |
1000 | Command Ship-Brilliance LV1; Command Ship-Abyss LV1; Warship Control Lv4;and;Assault Craft Theory Lv9;Cruiser Theory Lv9;Battleship Theory Lv9; At least one of them should be mastered. |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Industrial Ship-P1 |
200/ 130/ 60 |
0/ 0/ 100 |
110% | -999%/ -10% |
5/ 600 |
0:47:42/ 0:05:27 |
1/ (0:0) |
1000 | Industrial Theory Lv1 |
Industrial Ship-P2 |
250/ 155/ 80 |
0/ 0/ 100 |
110% | -999%/ -10% |
6/ 800 |
0:47:42/ 0:05:36 |
1/ (0:0) |
1000 | Industrial Theory Lv2 |
Industrial Ship-P3 |
310/ 185/ 100 |
0/ 0/ 100 |
110% | -999%/ -10% |
7/ 1000 |
0:47:42/ 0:05:45 |
1/ (0:0) |
1000 | Industrial Theory Lv3 |
Industrial Ship-P4 |
380/ 220/ 120 |
0/ 0/ 100 |
110% | -999%/ -10% |
9/ 1200 |
0:47:42/ 0:05:54 |
1/ (0:0) |
1000 | Industrial Theory Lv4 |
Industrial Ship-P5 |
460/ 260/ 140 |
0/ 0/ 100 |
110% | -999%/ -10% |
11/ 1400 |
0:47:42/ 0:06:09 |
1/ (0:0) |
1000 | Industrial Theory Lv5 |
Industrial Ship-P6 |
540/ 305/ 160 |
0/ 0/ 100 |
110% | -999%/ -10% |
13/ 1600 |
0:47:42/ 0:06:27 |
1/ (0:0) |
1000 | Industrial Theory Lv6 |
Industrial Ship-P7 |
640/ 355/ 180 |
0/ 0/ 100 |
110% | -999%/ -10% |
15/ 1800 |
0:47:42/ 0:06:42 |
1/ (0:0) |
1000 | Industrial Theory Lv7 |
Industrial Ship-P8 |
750/ 420/ 200 |
0/ 0/ 100 |
110% | -999%/ -10% |
17/ 2000 |
0:47:42/ 0:07:00 |
1/ (0:0) |
1000 | Industrial Theory Lv8 |
Industrial Ship-P9 |
870/ 500/ 220 |
0/ 0/ 100 |
110% | -999%/ -10% |
19/ 2200 |
0:47:42/ 0:07:18 |
1/ (0:0) |
1000 | Industrial Theory Lv9 |
Industrial Ship-MX |
1000/ 590/ 240 |
0/ 0/ 100 |
110% | -999%/ -10% |
21/ 2500 |
0:47:42/ 0:07:33 |
1/ (0:0) |
1000 | Industrial Theory Lv10 |
| Picture/ Name |
Alu/ Gas/ Pop |
Shield/ Armor/ Dura |
Stab | Hit/ Dodge |
Slots/ Storage |
Fly fime/ Create time |
Move/ Fly cost |
Work number | Tech Required |
|---|---|---|---|---|---|---|---|---|---|
Recon Ship-Panorama I |
200/ 120/ 80 |
0/ 0/ 10 |
110% | 0%/ 0% |
0/ 100 |
0:36:00/ 0:21:00 |
1/ (5:5) |
1000 | Dynamics Lv1 |
Recon Ship-Panorama II |
250/ 135/ 90 |
0/ 0/ 10 |
110% | 0%/ 0% |
0/ 200 |
0:27:00/ 0:22:15 |
1/ (10:10) |
1000 | Dynamics Lv4 |
Recon Ship-Panorama III |
300/ 150/ 100 |
0/ 0/ 10 |
110% | 0%/ 0% |
0/ 300 |
0:18:00/ 0:24:21 |
1/ (15:15) |
1000 | Dynamics Lv7 |
Recon Ship-Panorama IV |
350/ 165/ 110 |
0/ 0/ 10 |
110% | 0%/ 0% |
0/ 400 |
0:09:00/ 0:25:36 |
1/ (20:20) |
1000 | Dynamics Lv10 |