Technologies in GO

This paragraph contain information about Sciense Tree in Galaxy Online.

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Corps Sciense

List of corps scienses.

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Advancement Theory

Advancement Theory
Level SP to level up Comment
Level1 800000 Senior course of Dynamics. Usually only senior military academies provide this course.
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Allied Space Forces Flagship

Allied Space Forces Flagship
Level SP to level up Comment
Level1 9000000 Activates the ship once your studies are complete. Only Corps members can use it.
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Corps Management Theory

Corps Management Theory
Level SP to level up Comment
Level1 100 Improves Corps management. Increases the capacity of the Corps by 15 at this level.
Level2 1000 Improves Corps management. Increases the capacity of the Corps by 30 at this level.
Level3 20000 Improves Corps management. Increases the capacity of the Corps by 50 at this level.
Level4 500000 Improves Corps management. Increases the capacity of the Corps by 75 at this level.
Level5 1000000 Improves Corps management. Increases the capacity of the Corps by 100 at this level.
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Electronic Frigate-Niya

Electronic Frigate-Niya
Level SP to level up Comment
Level1 25000000 Activate this ship by completing your studies. Only Corps members can use it. Hull's stats: +5% critical strike chance
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Energy Transport-K6

Energy Transport-K6
Level SP to level up Comment
Level1 10000000 Activate this ship by completing your studies. Only Corps members can use it.
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Galactic Fortress-Libra

Galactic Fortress-Libra
Level SP to level up Comment
Level1 25000000 Activate this ship by completing your studies. Only Corps members can use it. Hull's stats: +5% critical strike chance
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Ship Store Technology

Ship Store Technology
Level SP to level up Comment
Level1 500000 Increases capacity of warships and reduces hit chance and dodge.
Level2 600000 Increases capacity of warships and reduces hit chance and dodge.
Level3 800000 Increases capacity of warships and reduces hit chance and dodge.
Level4 1100000 Increases capacity of warships and reduces hit chance and dodge.
Level5 1500000 Increases capacity of warships and reduces hit chance and dodge.
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Strategic Cruiser-WYZ

Strategic Cruiser-WYZ
Level SP to level up Comment
Level1 25000000 Activate this ship by completing your studies. Only Corps members can use it. Hull's stats: +5% critical strike chance
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Weapon Evolution System-Ray

Weapon Evolution System-Ray
Level SP to level up Comment
Level1 20000000 The top research achievement of the Corps Academy. Increases all weapons attack range by 1. Module Volume: 2.
Level2 30000000 The top research achievement of the Corps Academy. Increases all weapons attack range by 1 and hit chance by 5%. Module Volume: 1.
Level3 50000000 The top research achievement of the Corps Academy. Increases all weapons attack range by 1 and hit chance by 10%. Module Volume: 0.
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Faction Scienses

List of Galaxy Online Faction Scienses.

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2nd Gen Hull Study

2nd Gen Hull Study
Level SP to level up Comment
Level1 100000000 Enables the faction leader to activate new, more powerful hulls once technical studies are completed (This Science needs to be studied every month)
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Bolencia Warship

Bolencia Warship
Level SP to level up Comment
Level1 6000000 Enables you to activate Bolencia Warships once your studies are complete. Hull's special stats: +2% critical strike chance
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Colony Expansion Tech

Colony Expansion Tech
Level SP to level up Comment
Level1 1000000000 When the studies are completed, each player in the faction will be allowed to colonize 5 more planets.
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Command Flagship-Enigma Tech

Command Flagship-Enigma Tech
Level SP to level up Comment
Level1 200000000 Activates Command Flagship-Enigma once your studies are complete. Hull effect: +5% Crit Strike Chance; -5% enemy's Crit Strike Chance; -3% damage taken; +3% Attack Power.
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Command Ship-Abyss

Command Ship-Abyss
Level SP to level up Comment
Level1 100000000 Enables you to activate the Command Ship-Abyss once your studies are complete. Hull's special stats: +3% critical strike chance
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Command Ship-Brilliance Tech

Command Ship-Brilliance Tech
Level SP to level up Comment
Level1 180000000 Activate Command Ship-Brilliance once your studies are complete. Hull effect: +Flight speed; +Shipbuilding speed; Gets invisible.
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Improved Alum Production

Improved Alum Production
Level SP to level up Comment
Level1 200000 Increases the whole faction's yield of alum by 5%
Level2 1000000 Increases the whole faction's yield of alum by 10%
Level3 2000000 Increases the whole faction's yield of alum by 15%
Level4 7000000 Increases the whole faction's yield of alum by 20%
Level5 15000000 Increases the whole faction's yield of alum by 25%
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Improved Gas Production

Improved Gas Production
Level SP to level up Comment
Level1 200000 Increases the whole faction's yield of gas by 5%
Level2 1000000 Increases the whole faction's yield of gas by 10%
Level3 2000000 Increases the whole faction's yield of gas by 15%
Level4 7000000 Increases the whole faction's yield of gas by 20%
Level5 15000000 Increases the whole faction's yield of gas by 25%
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Improved Germ Plasm

Improved Germ Plasm
Level SP to level up Comment
Level1 200000 Accelerates the increase of the whole faction's population by 5%
Level2 1000000 Accelerates the increase of the whole faction's population by 10%
Level3 2000000 Accelerates the increase of the whole faction's population by 15%
Level4 7000000 Accelerates the increase of the whole faction's population by 20%
Level5 15000000 Accelerates the increase of the whole faction's population by 25%
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Quick Reaction Lurker-A1

Quick Reaction Lurker-A1
Level SP to level up Comment
Level1 2000000 Enables you to activate Quick Reaction Lurker-A1 once your studies are complete. Hull's special stats: +1% critical strike chance
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Senior Martial Academy

Senior Martial Academy
Level SP to level up Comment
Level1 500000 Increases critical strike chance for the faction's Commanders by 1%.
Level2 1000000 Increases critical strike chance for the faction's Commanders by 2%.
Level3 2000000 Increases critical strike chance for the faction's Commanders by 3%.
Level4 4000000 Increases critical strike chance for the faction's Commanders by 4%.
Level5 8000000 Increases critical strike chance for the faction's Commanders by 6%.
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Sentinel Command Ship-Dark Dragon

Sentinel Command Ship-Dark Dragon
Level SP to level up Comment
Level1 40000000 Enables you to activate the Sentinel Command Ship-Dark Dragon once your studies are complete. Hull's special stats: Ship Stability and Critical Strike chance +5%.
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Star Fortress

Star Fortress
Level SP to level up Comment
Level1 100000000 Transforms the Blue Giants within the faction occupied galaxies into Star Fortresses to enable each player to hide at most 5 of their fleets within the galaxies.
Level2 150000000 Transforms the Blue Giants within the faction occupied galaxies into Star Fortresses to enable each player to hide at most 15 of their fleets within the galaxies.
Level3 200000000 Transforms the Blue Giants within the faction occupied galaxies into Star Fortresses to enable each player to hide at most 25 of their fleets within the galaxies.
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Titan Depot Ship-Villomis

Titan Depot Ship-Villomis
Level SP to level up Comment
Level1 2000000 Enables you to activate Titan Depot Ship-Villomis once your studies are complete.
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Personal

List of personal tech in GO.

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Armor Tech

Armor Tech

When the warships defense doesn't work, its armor modules may keep the ship safe.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 134000
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Assault Craft Theory

Assault Craft Theory

Enables you to produce Assault Craft which have excellent dodge and speed but are a bit weak. It costs only a little time to make an Assault Craft. (Damage increases by 15% when attacking Battleships)

Level SP to level up
Level1 300
Level2 2500
Level3 16000
Level4 41000
Level5 85000
Level6 175000
Level7 350000
Level8 710000
Level9 1150000
Your rating: None Average: 1.5 (2 votes)

Astrogeology

Astrogeology

Studies the geological makeup of heavenly bodies in order to build more efficient factories.

Level SP to level up
Level1 50
Level2 100
Level3 400
Level4 700
Level5 1000
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Ballistic Weapon Tech

Ballistic Weapon Tech

Enables you to master using Ballistic Weapons which can deal high Dispersion damage and attack enemies quickly.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 135000
Level21 180000
Level22 210000
Level23 240000
Level24 300000
Level25 350000
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Battleship Theory

Battleship Theory

Enables you to produce Battleships. Battleships are expensive and very clumsy but they have good armor and capacity. Battleships are very good fighters in large-scale battles. (Damage increases by 15% when attacking Cruisers)

Level SP to level up
Level1 300
Level2 3000
Level3 18000
Level4 45000
Level5 90000
Level6 180000
Level7 360000
Level8 720000
Level9 1200000
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Colonial Science

Colonial Science

Enables you to explore and colonize heavenly bodies. The number of heavenly bodies you can colonize increases as it levels.

Level SP to level up Comment
Level1 100 At this level, you are able to colonize 2 planets at most (excluding the 5 system given planets).
Level2 500 At this level, you are able to colonize 4 planets at most (excluding the 5 system given planets).
Level3 5000 At this level, you are able to colonize 7 planets at most (excluding the 5 system given planets).
Level4 20000 At this level, you are able to colonize 11 planets at most (excluding the 5 system given planets).
Level5 50000 At this level, you are able to colonize 15 planets at most (excluding the 5 system given planets).
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Command Training

Command Training

Enables you to train your Commanders to be stronger and more talented.

Level SP to level up Comment
Level1 100 At this level, the Commander's Critical Strike chance is increased by 1%.
Level2 6000 At this level, the Commander's Critical Strike chance is increased by 2%.
Level3 12000 At this level, the Commander's Critical Strike chance is increased by 3%.
Level4 80000 At this level, the Commander's Critical Strike chance is increased by 5%.
Level5 200000 At this level, the Commander's Critical Strike chance is increased by 7%.
Level6 350000 At this level, the Commander's Critical Strike chance is increased by 10%.
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Comsat Tech

Comsat Tech

Enables you to share scientific information about your planet(s) in the same galaxy to accelerate Science points increase.

Level SP to level up
Level1 30000
Level2 50000
Level3 100000
Your rating: None Average: 3 (1 vote)

Cruiser Theory

Cruiser Theory

Enables you to produce Cruisers which have energy shields and require less production time. (Damage increases by 15% when attacking Assault Crafts)

Level SP to level up
Level1 300
Level2 3000
Level3 18000
Level4 45000
Level5 90000
Level6 180000
Level7 360000
Level8 720000
Level9 1200000
Your rating: None Average: 3 (1 vote)

Diplomacy

Diplomacy

Once your studies are complete, you will be able to trade with the Galactic Pirates.

Level SP to level up Comment
Level1 10000 At this level, you are trusted by the Pirates enough to buy 1-star Pirate ships.
Level2 100000 At this level, you are trusted by the Pirates enough to buy 2-star Pirate ships.
Level3 500000 At this level, you are trusted by the Pirates enough to buy 3-star Pirate ships.
Level4 1100000 At this level, you are trusted by the Pirates enough to buy 4-star Pirate ships.
Level5 2500000 At this level, you are trusted by the Pirates enough to buy 5-star Pirate ships.
Level6 5000000 At this level, the Pirates only trust you enough to buy ships as strong as those found in the Ruins.
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Directional Weapon Tech

Directional Weapon Tech

Enables you to master using laser weapons which can cause very high damage to warships.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 135000
Level21 180000
Level22 210000
Level23 240000
Level24 300000
Level25 350000
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Dynamics

Dynamics

Enables your warships to move more swiftly. You will be able to use higher level propellants as the level goes up.

Level SP to level up
Level1 500
Level2 2500
Level3 5000
Level4 8000
Level5 14000
Level6 20000
Level7 30000
Level8 42000
Level9 56000
Level10 70000
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Electronics

Electronics

Enables you to equip your warships with special electronic modules.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 136000
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Energy Shield Tech

Energy Shield Tech

Protects your warship with an energy shield to reduce damage taken.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 134000
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Engineering

Engineering

Warship design, construction and modification. Includes Energy Shield Technology, Dynamics, Armor Technology, Ship Defense Theory, etc. As the level goes up, you can learn more about Engineering.

Level SP to level up
Level1 500
Level2 4000
Level3 8000
Level4 15000
Level5 30000
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Gunnery

Gunnery

Improves shooting skill gradually as the level goes up.

Level SP to level up
Level1 500
Level2 3000
Level3 15000
Level4 30000
Level5 60000
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Industrial Theory

Industrial Theory

Raises productive efficiency to build a highly industrialized production base.

Level SP to level up
Level1 100
Level2 350
Level3 600
Level4 1000
Level5 5000
Level6 12000
Level7 30000
Level8 50000
Level9 70000
Level10 100000
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Mesology

Mesology

Improves the chance of successful colonization and accelerating population increases on heavenly bodies.

Level SP to level up
Level1 50
Level2 150
Level3 350
Level4 650
Level5 1000
Level6 30000
Level7 50000
Level8 100000
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Missile Theory

Missile Theory

Enables you to master using missile weapons which can cause high damage and hit the enemy very accurately. To use high level guided weapons, you should train this Science to a certain level.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 135000
Level21 180000
Level22 210000
Level23 240000
Level24 300000
Level25 350000
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Planet Attack Theory

Planet Attack Theory

Enables you to destroy hostile planets easier.

Level SP to level up
Level1 5000
Level2 10000
Level3 15000
Level4 20000
Level5 25000
Level6 40000
Level7 50000
Level8 60000
Level9 70000
Level10 95000
Level11 105000
Level12 115000
Level13 125000
Level14 135000
Level15 145000
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Seaborne Aircraft Theory

Seaborne Aircraft Theory

Enables you to launch self-service planes or other facilities to attack enemies from a distance. Peculiarity: Very long range and somewhat high damage but it costs a bit longer time to equip the facilities.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 135000
Level21 180000
Level22 210000
Level23 240000
Level24 300000
Level25 350000
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Ship Defense Tech

Ship Defense Tech

Improves your warship defense.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 134000
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Ship Design

Ship Design

When the warship's Armor and Defense don't work, the ships structural design may help keep the ship safe.

Level SP to level up
Level1 1500
Level2 4000
Level3 8000
Level4 12000
Level5 16000
Level6 22000
Level7 28000
Level8 34000
Level9 42000
Level10 50000
Level11 58000
Level12 66000
Level13 74000
Level14 82000
Level15 90000
Level16 99000
Level17 108000
Level18 117000
Level19 126000
Level20 134000
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Ship Repair Tech

Ship Repair Tech

When your studies are complete, you will be able to repair ships that have been destroyed at a Spacedock in the Milky Way.

Level SP to level up Comment
Level1 10000 At this level, you can repair 1%-5% of your destroyed ships.
Level2 30000 At this level, you can repair 5%-10% of your destroyed ships.
Level3 50000 At this level, you can repair 10%-15% of your destroyed ships.
Level4 130000 At this level, you can repair 15%-25% of your destroyed ships.
Level5 620000 At this level, you can repair 20%-35% of your destroyed ships.
Level6 1400000 At this level, you can repair 30%-45% of your destroyed ships.
Level7 2500000 At this level, you can repair 35%-50% of your destroyed ships.
Level8 5000000 At this level, you can repair 45%-60% of your destroyed ships.
Your rating: None Average: 3 (4 votes)

Store Up

Store Up

Studies higher level warship store technology to enlarge the capacity of your warships.

Level SP to level up
Level1 500
Level2 2000
Level3 5000
Level4 8000
Level5 15000
Level6 25000
Level7 40000
Level8 60000
Level9 80000
Level10 100000
Your rating: None Average: 2.4 (5 votes)

Trade

Trade

Enables you to trade with others including, trading heavenly bodies.

Level SP to level up
Level1 2500
Your rating: None Average: 1 (1 vote)

Warship Control

Warship Control

Enables you to control higher level warships as the Science level goes up.

Level SP to level up
Level1 200
Level2 5000
Level3 30000
Level4 500000
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